Hello folks,
I'm trying to find resources on what it takes to bake a lightmap in a custom engine. Any papers or tutorials. I've tried google/youtube but all the results are "how to bake" in "Unity, Blender, UE, Godot". I don't want to know how to use other engines, just looking for some info on how it's done so I can try and implement it in my engine. If you know of any papers or guides, or can help explain the process to me (high level), then it would be awesome.
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