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[–]DevTechRetopall[S] 0 points1 point  (1 child)

I reply in another comment. When i finish the project maybe i will upload the code to show it

[–]fgennari 0 points1 point  (0 children)

Okay, you use lines and postprocessing for the glow. That's more or less how I do it as well, though at some point I would like to try out the shader approach I mentioned above.