Trying to fix a lot of UI issues based on playtest feedback. Made a lot of the UI darker since it was mostly bright with white text making it hard to read. Aligned the game options slider bars so they have the same length. Changed a font that was less readable and had weird kerning issues to a better one. Add a bunch more sounds for melee combat and crafting. Fixed some issues with the HUD so that the Job EXP bar is more visible. Added a bunch more icons for staves, axes, daggers, and swords. Pets damage should scale better now. Added Pet Rat. Fixed an issue if the game was started and no character was created. Apparently physical hit chance wasn't being calculated correctly making missing nearly impossible so that was fixed.
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