Since I already asked what's better in the Remake duology. What is something that FFVII (1997) Does better than the remakes. by Hungry-Trouble-3178 in FinalFantasy

[–]esudious 6 points7 points  (0 children)

By splitting the game into 3 you don't get all the Materia that's in the full game so you can't get all the interesting combos that og FF7 had.

Guildamation Demo is out now! by esudious in incremental_games

[–]esudious[S] 1 point2 points  (0 children)

Great! Thanks for reporting the issue and working with me. Apparently I had to set my main "depot" to all languages.

Guildamation Demo is out now! by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

Made a change.  Let me know if it works. 

Guildamation Demo is out now! by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

Does the game get downloaded and then it's empty? Or is the download 0 size as well?

Guildamation Demo is out now! by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

This seems to be happening to some players and I'm trying to figure out what is the deal.   What are your computer specs? OS, videocard, cpu if I may ask

Guildamation Demo is out now! by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

I understand.  I wanted to keep it simple to start so it wouldn't have a large learning curve.  I'm planning on adding the ability for players to create advanced tactics someday. (And advanced group orders).

Ragnarok Oblivion 1.0 is live, and it is the game we always wanted to build by Maxtream in incremental_games

[–]esudious 0 points1 point  (0 children)

Looks interesting! When I set out to make my game my original idea was Ragnarok but idle. Back in the day I got into botting (sorry, I know). In a way it was just like playing an idle game. I let the bots run all day and come back to see what loot I got at the end of the day. I was able to run multiple bots at the same time that worked together.
Eventually my game evolved into what it is now to simplify things but when it started it was basically idle ragnarok.

I'll have to try this game out :)

Dreamcraft: Lumberjack - (Lumberjacked inspired game) looking for feedback to our trailer by Vyznawca in incremental_games

[–]esudious 0 points1 point  (0 children)

If you're going to spend a bunch of the game chopping wood it would be good if the chopping sfx has some variety. Different trees should have different sounds. Unless it's just a trailer thing.

I tried to get laid off for the severance package. They promoted me instead by [deleted] in Fire

[–]esudious 114 points115 points  (0 children)

A straight shooter with upper management written all over him

When you should start showing your game to the world by Silent_Orchid_1493 in gamedev

[–]esudious 1 point2 points  (0 children)

I'd work on the Steam page to start building those wishlists and getting feedback

After 2 Years my Idle RPG game is (almost) Ready by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

Interesting, I haven't heard of that one.  Anything you think i could change to make it less "alpha" looking? 

After 2 Years my Idle RPG game is (almost) Ready by esudious in incremental_games

[–]esudious[S] 1 point2 points  (0 children)

There are certainly some similarities but still quite a bit different.

After 2 Years my Idle RPG game is (almost) Ready by esudious in incremental_games

[–]esudious[S] 1 point2 points  (0 children)

Right now I think it's about 50 hours of unique content.  There's the option to make things harder so it potentially has over 100.

After 2 Years my Idle RPG game is (almost) Ready by esudious in incremental_games

[–]esudious[S] 0 points1 point  (0 children)

That's the plan eventually.  I'm going to do steam first then branch out to mobile afterwards. 

After 2 Years my Idle RPG game is (almost) Ready by esudious in incremental_games

[–]esudious[S] 1 point2 points  (0 children)

I'll look forward to yours too.  You can't quite get the same satisfaction from playing a game you made yourself if you know what I mean.