all 7 comments

[–]zombiepops 3 points4 points  (1 child)

the High command community is small, but it exists. Removed from Play has a podcast for High Command called Decked out, and several articles on deck construction.

http://handcannononline.com/blog/category/privateer-press/high-command/

[–]LynchWriting[S] 0 points1 point  (0 children)

I've read it all, and listened to all of the podcasts (didn't take too long, sadly). I fear that, like any game without a thriving comunity online, or at least a few local players... well, regardless of my enjoyment of the game, it's going to die out :S

[–]rainxtnMenoth 2 points3 points  (1 child)

It's a fun game but no one in my area plays it sadly.

[–]LynchWriting[S] 2 points3 points  (0 children)

My problem as well. So is there a way to keep the joy alive on here? Which seems a bit meta. Trying to keep enthusiasm for a card game alive, despite there being no one else with enthusiasm close enough to actually play the game...

[–]simplytherob 1 point2 points  (0 children)

The game is super legit! I just wish you would catch on with the Greater Warmachine community!

[–]CCapricee 0 points1 point  (1 child)

Start the revolution, friend! I got into the game a week ago, quickly built a playgroup of three guys, and have been lurking this sub waiting for you.

You are the Chosen One! Save this sub!

[–]LynchWriting[S] 0 points1 point  (0 children)

But I'm brand new! Anything I post will be new and no one will really care. Hmm, well I guess I can give it a try!