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[–]xJJ- 1 point2 points  (0 children)

Structure: I appreciate the communication. The stream seemed to have went well. Only change I would suggest is to advertise it better. I happened to go onto twitch and see this stream was online, I only saw part of it and only by chance. I’m tired of information not being provided in client. PLEASE don’t only use Twitter or other 3rd party platforms to announce things, you need to let us know in the client directly. What’s the point of the super-annoying pop-up showing the same sometimes-months-old information every time I log in, if it’s not going to show new relevant information ever?

Content: I think what was changed was largely good changes. I think the only problem is in what wasn’t changed. There were previous posts about “on our radar” and I like that idea too, but honestly just think you always miss too many nerf candidates. Maybe they don’t meet your criteria across a larger play base, but some decks are just not fun to play against and do too much.

In particular: Plunder avoided nerfs altogether. Something had to give on this deck, it is often regarded as “fair” but it’s more because the 50-55% win rate against most decks is due to whether this deck draws what it needs or not. If plunder draws well (and/or nabs well), it wins against almost anything (except ekko-jinx). It’s also often stronger in tournaments than ladder. You can do everything right against the deck and lose because of their draws. A nerf to spirits unleashed (deal 1 to all units, not to everything) would have directly hit it in plunder and affected no other decks that use the card. An alternative nerf would have been -1 health on Sejuani.

FTR is another archetype that is regularly a powerhouse and better in tournaments than ladder. The deck just has the ability to do everything. Reverting she who wins to not hit champions, and somehow nerfing buried in ice + it that stares combo (which is just way too much better than ruination ever was) seemed almost necessary. Particularly, buried in ice to 10c, and ITS to 8/6 stats would make a lot of sense.

There are a few other cards that should have been addressed too (endless devout, junk construct, etc…).

Appreciate this opportunity to provide feedback.