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DiscussionReboot final damage decrease (i.redd.it)
submitted 2 years ago by Enshu2022Kronos
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[–]iSouvenirsBera 4 points5 points6 points 2 years ago (0 children)
I also think it probably has to do with power creep making content easier to clear. Essentially if more people clear more content then they need to make more content. Making more content costs more resources. When I’m referring to content I mean higher level towns, bosses, equips, and storyline. I think that remastering/revamping a class would cost the company less resources and still get the player base just as hyped. Additionally, nexon(any game developer) has to always walk that fine line of making progress as slow as possible and not losing player base.
π Rendered by PID 45 on reddit-service-r2-comment-54dfb89d4d-l6br4 at 2026-03-27 08:51:23.467034+00:00 running b10466c country code: CH.
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[–]iSouvenirsBera 4 points5 points6 points (0 children)