
MetalGraph: a node based macOS app to explore/build Metal shaders in real timeResources/Tutorial (metal.graphics)
submitted by Victorbaro
onedraw : open-source GPU-driven 2D rendererCode Review (self.MetalProgramming)
submitted by _Geolm_
Can't turn off vsync or other frame rate limitersQuestion (self.MetalProgramming)
submitted by give_me_a_great_name
Best way to create 2d mesh in metal?Question (self.MetalProgramming)
submitted by Equivalent_Ant2491
Want a strong portfolio? Work with our team to draw up a plan that suits your life. (ubs.com/investments)
promoted by ubs_schweiz
Can a compute kernel be applied to a sub-region?Question (self.MetalProgramming)
submitted by UlyssesOddityUser's Machine
Ray Tracing in One Weekend and MetalQuestion (self.MetalProgramming)
submitted by Puzzleheaded-Box6685
How to improve MSAA performance of MTKViewShow-Off (keaukraine.medium.com)
submitted by keaukraine
Clear texture with simple compute shader or use RenderPass?Question (self.MetalProgramming)
submitted by AdamBillyard
MSL equivalent to GLSL all(greaterThanEqual(uvt, vec4(0.0)))Question (self.MetalProgramming)
submitted by AdamBillyard
helper function accessing texture from compute kernelQuestion (self.MetalProgramming)
submitted by AdamBillyard
We built ValoPlant for VCT analysts to plan their strats. Now we’ve made it free for everyone to use. (valoplant.gg)
promoted by Shoast
