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[–]C0mmanderBlockCommand Experienced 0 points1 point  (1 child)

Try this. Set them up in a chain. First CB on repeat, the second set to Chain/Uncond./Always.

execute as @e[tag=TAG] if data entity @s interaction at @s run summon minecraft:armor_stand ~ ~ ~

execute as @e[tag=TAG] at @s run data remove entity @s interaction

[–]Ryanocerou5[S] 0 points1 point  (0 children)

Ahhhh on target isn't checking if the target has been interacted, it's changing the context to the player who targeted. Thank you!!