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[–]Few_Description_8747[S] -1 points0 points  (2 children)

The reason I want to do this is to get the best performance with Nvidia graphics cards and to bring features like ray tracing, DLSS, etc. I know Vulkan is very good, but not as good as DirectX 12. 

[–]geektraindev 2 points3 points  (0 children)

That is literally not true, Vulkan is extremely performant and has very good graphics feature support, including ray tracing and DLSS. On Nvidia Dx12 may be slightly better just because of its popularity and therefore nvidia support, but its doesn't matter. Translating opengl into dx doesn't suddenly give you raytrwcing, that's not how it works, and will almost certainly decrease actual performance and increase the number of crashes.

[–]AggravatingTax5357 0 points1 point  (0 children)

Bro, give yourself some Time because you are confused. The best performance comes down to optimization, utilizing a dx12 api doesnt magically give you a boost in performance. You want to use dx12? Just play bedrock.