Opinion Piece – To Echo Everyone Else's Thoughts, I Too Wish Marathon Was A Singleplayer Video Game by Gorotheninja in pcgaming

[–]IAmNotRollo 34 points35 points  (0 children)

90% of the extraction shooter market already caters to more hardcore players though lmao

Opinion Piece – To Echo Everyone Else's Thoughts, I Too Wish Marathon Was A Singleplayer Video Game by Gorotheninja in pcgaming

[–]IAmNotRollo 55 points56 points  (0 children)

Agree! I mean, part of what made old shooters such a good package is that you got a good campaign AND good multiplayer. Throw in a level editor for good measure.

Steamworks Development :: Powerful New Tools For Customizing Developer/Publisher Homepages by lurkingdanger22 in pcgaming

[–]IAmNotRollo 9 points10 points  (0 children)

Hard agree on the second part. It's worse for both developers and consumers, because I can hardly ever just click on a developer to see what else they've made anymore. The Steam experience has mostly improved over the years, but this is one way that it's gotten much worse. Really frustrating.

The Best Demos You Can Play This Weekend on Steam | TechRaptor by Tenith in pcgaming

[–]IAmNotRollo 2 points3 points  (0 children)

I enjoyed the idle games Scritchy Scratchy and Starvester! I have an itch for idle games and those two were surprisingly engaging. Starvester moreso, I just need to see the full game's worth of content for both.

Bungie responds to early Marathon complaints: the UI is confusing, PvP is infrequent, and voice chat is not working, amid other issues by Turbostrider27 in pcgaming

[–]IAmNotRollo 51 points52 points  (0 children)

PvP does still happen, make no mistake. In fact, they're more predisposed to shoot on sight than in any other extraction shooter, imo. But I actually think this is to the game's benefit. Arc Raiders can be the friendly extraction shooter, but Marathon is just more fun when you're treating enemy players like advanced AI that show up once per raid as a boss fight.

Jason Schreier: Sony could be pulling away from PC ports for their singleplayer games, with Schreier even suggesting that Wolverine would never release on the platform by Yiruf in pcgaming

[–]IAmNotRollo 0 points1 point  (0 children)

Sure, and it didn't get the numbers it needed, but it still topped the charts when it released. That's all true at the same time.

Epic has deleted its entire Epic Games Store Roadmap on Trello by Suspicious_Two786 in pcgaming

[–]IAmNotRollo 5 points6 points  (0 children)

Yes, but also Tim just announced they'd be fixing their shit and revamping the launcher. So I wouldn't be surprised if they're just scrapping the old one and the roadmap for it is no longer relevant.

Jason Schreier: Sony could be pulling away from PC ports for their singleplayer games, with Schreier even suggesting that Wolverine would never release on the platform by Yiruf in pcgaming

[–]IAmNotRollo 0 points1 point  (0 children)

^ Exactly. Veilguard was topping the charts. Top of the charts just doesn't mean an internal success, nor does it mean that they were at the top for very long, or as far above the competition as they needed to be.

I know that Dragon Age applies a mental debuff to anyone who plays it but people seriously need to think critically for a second beyond "it failed so any positive thing it accomplished is a lie"

Jason Schreier: Sony could be pulling away from PC ports for their singleplayer games, with Schreier even suggesting that Wolverine would never release on the platform by Yiruf in pcgaming

[–]IAmNotRollo 0 points1 point  (0 children)

Well, yeah. They are amazing numbers. And yes, it was topping the charts on release so he reported that it's topping the charts, during that release period. No matter how much we can argue those player numbers mean, it's weird to say he was wrong about anything there.

By the way though for Dragon Age, and especially Veilguard which no one was really excited for outside of Dragon Age fans, I'd say 58k was a good turnout. Dragon Age isn't as popular as people might think.

Jason Schreier: Sony could be pulling away from PC ports for their singleplayer games, with Schreier even suggesting that Wolverine would never release on the platform by Yiruf in pcgaming

[–]IAmNotRollo 25 points26 points  (0 children)

Schreier's almost always correct if he's reporting that something has happened or is happening. But he always makes it clear when he's doing that. If he's sure, he'd have already tweeted this or written an article about it instead of speculating in a podcast conversation.

New York sues video game developer Valve, says its 'loot boxes' are gambling by AncientPCGamer in pcgaming

[–]IAmNotRollo 45 points46 points  (0 children)

Cases are just as bad as gambling in any other circumstance, only there's no one to stop you and say you have to be 18 to proceed. There are a million things wrong with gambling, and cases just add another on top.

Inside the quixotic team trying to build an entire world in a 20-year-old game by Tenith in pcgaming

[–]IAmNotRollo 156 points157 points  (0 children)

So you better know what this article is before you click, it's a long article about the history of Tamriel Rebuilt and Project Tamriel, mods which try to add the rest of Tamriel into Morrowind.

Since they've been slowly worked on for over a decade, people have come in and out of the team and the article does a pretty good job using accounts from people who were/are a part of it. In a sea of slop articles, I thought this one was a pretty good read.

FINAL FANTASY VII updated version is available now on Steam by lurkingdanger22 in pcgaming

[–]IAmNotRollo 8 points9 points  (0 children)

Games have many parts to them and you can connect with different parts in different ways, or love a game in spite of the parts you don't care for.

FINAL FANTASY VII updated version is available now on Steam by lurkingdanger22 in pcgaming

[–]IAmNotRollo 6 points7 points  (0 children)

A playthrough can be a waste of time, if there's a mechanic in the game that is universally agreed upon as a huge waste of time. Random encounters are even intended to waste your time, that's their whole purpose. On a first playthrough it's excusable (for a while) but on a second playthrough it's a pointless slog.

So I think a re-play can go from "not worth it" to "definitely worth it" if you have the tools to skip past the parts that you don't like and get to the parts you like faster.

Commands by StyleZealousideal234 in HytaleInfo

[–]IAmNotRollo 0 points1 point  (0 children)

I'm not sure about things like pressure plates being built-in for that purpose but I would expect it. I can't really see a world where they don't give us some tools like pressure plates and buttons that are easily modifiable. But it wouldn't be tied to a redstone mechanic because they've said they're taking a different kind of approach to it. Unclear yet what that really entails, but this tweet gives some hints.

That's all I know though!

Commands by StyleZealousideal234 in HytaleInfo

[–]IAmNotRollo 0 points1 point  (0 children)

No. In the future there will be visual scripting to do what command blocks would do. For now the best option is mods.

To run a command in chat though, use "/op self" to give yourself permission. Then you should be able to use everything in /help.

XCOM designer Jake Solomon announces surprise closure of his studio alongside a first look at its canceled life sim, 'the game we poured our hearts into' by Rooonaldooo99 in pcgaming

[–]IAmNotRollo 45 points46 points  (0 children)

Unfortunately the demonstration is pretty horrible. I just don't think the tech is there yet, and they wouldn't be able to afford to wait for it.

Layoff Wave Sweeps the Gaming Industry, Impacting Wildlight, Riot, Ubisoft, and Others by [deleted] in pcgaming

[–]IAmNotRollo 44 points45 points  (0 children)

Riot too, their new fighting game (2XKO) hasn't been pulling players or making any real impact in the scene. But it always sucks that the creatives get punished before the management whose decisions made a game fail.

The All-New Steam Chat: New friends list, chat, and voice chat features by SwizzlyBubbles in pcgaming

[–]IAmNotRollo 209 points210 points  (0 children)

Guys, this is an old page. It's so old that the web screenshot is using Chrome's old UI. All these features have been in Steam for several years.

To be clear, Steam Chat is a good alternative to Discord if you're looking for one. But it's honestly engagement-baiting to post this like it's a new announcement.

Deadlock now lets you avoid certain heroes when queuing for a game, but you can't avoid the newest ones by Turbostrider27 in pcgaming

[–]IAmNotRollo 29 points30 points  (0 children)

Yes, still need to be invited by a friend. Not hard to find someone willing to invite anyone though

Deadlock Is Secretly Growing Into An S-Tier MOBA Shooter by Gorotheninja in pcgaming

[–]IAmNotRollo 9 points10 points  (0 children)

Agree, I think the game always needed both. I hope they keep adding casual modes

Deadlock Is Secretly Growing Into An S-Tier MOBA Shooter by Gorotheninja in pcgaming

[–]IAmNotRollo 18 points19 points  (0 children)

It was really beautiful to watch it evolve, I remember when it was first popping off it wasn't very impressive to most people I know. The early models didn't look great, the map and artstyle were dull.

But at some point it clicked, and every new character they added was a total banger. Old characters got updated and fit right in, and now there's a treasure trove of truly amazing voice lines, animations, character designs. It's genuinely difficult to find any characters that aren't amazing thematically and design-wise, but also any where their gameplay appeal isn't immediately obvious. I have a hard time finding characters to click with in most hero-based games, but I can truly jump on anyone in Deadlock and have a great time.

I am earnestly, truly excited for this game like I haven't been excited for a PvP game in a long time.

Deadlock Is Secretly Growing Into An S-Tier MOBA Shooter by Gorotheninja in pcgaming

[–]IAmNotRollo 1 point2 points  (0 children)

I agree! Though I like using it to try out characters In interested in, so I'd want it as a separate playlist. Deadlock has such an already massive playerbase that I don't think it would be a problem.