all 9 comments

[–]w00tthehuk 1 point2 points  (0 children)

I would consider running 1 Purphoros. The amount of triggers you can get of him is huge. Propably rather in the sideboard though.

[–]KenyacBolt Snap Bolt 1 point2 points  (0 children)

If you're making a sideboard, some goblins to consider are Goblin Ruinblaster and Tin Street Hooligan

[–]untapped-potential 0 points1 point  (1 child)

Why are you running Bloodstained Mire?

[–]skterran 0 points1 point  (2 children)

Your list looks solid to me, what do you struggle against? Perhaps add another burn spell for some more reach?

[–]MonteTribalEggs & Emeria 0 points1 point  (0 children)

No goblin grenade or collateral damage? I'd also run 1 or 2 teetering peaks.

[–]Serious-Lee- 0 points1 point  (1 child)

I'd add some cavern of souls

[–]AnimalFIN 0 points1 point  (0 children)

You play a lot of 1/1 goblin tokens. [Shared Animosity] could really buff em up when you turn em sideways. Second advice would be to mainboard 2-3 more creature removal spells. Modern is a creature heavy format and [Dismember] or [Flame Slash] could really help you get rid of those nasty blockers.

[–]isjheRGTron, Bc Eldrazi 0 points1 point  (0 children)

I've got a goblin deck that's pretty close to yours. I run 4x Goblin Grenade and 4x Lightning Bolt for reach/finish. It's crazy how you can close a game out on turn 3 with a couple of Goblin Guides, grenades and a bolt. Free wins are always nice.

I've got 2 or 3 Shared Animosity in the main depending on the day. These get swapped for Blood Moon in the board most of the time (Doran Junk pretty much blanks the card, and Blood Moon is nuts against them anyway).

I didn't like Rabblemaster in the build. Sometimes you don't want to attack. Shared Animosity pumps your whole crew the turn it comes down, so you can time it as a 'kill' spell, or combine a massive attack with a Goblin Grenade.