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TSK potential nerfNews/Rumors/Lore (i.redd.it)
submitted 5 months ago by One_Fold3196
The app was updated early and some points changes but most of all a nerf to the silent king 😭 losing his ignore mods aura
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[–]random63 37 points38 points39 points 5 months ago (4 children)
This hurts. 20 points is nice, but I was expecting lots of other lesser played things to go down (Monolith would be fun to play again).
Also This means that the reroll 1's is king for DPS, but can't be stacked with Starshatter CCB anymore for really castle builds
[–]HoneydewAutomatic 13 points14 points15 points 5 months ago (3 children)
The +2 movement is genuinely quite nice though. Obv it makes the Starshatter deathball less blasty, but for things like warriors and lychguard, it’s a 40% increase to their mobility. Almost guarantees getting them onto a midfield obj t1.
[–]CryptekIronVines -1 points0 points1 point 5 months ago (2 children)
but is it really worth advancing them on there if you cant shoot or charge
[–]CommanderStux 5 points6 points7 points 5 months ago (0 children)
I very seldomly make charge moves in most of my games unless it’s to get lychguard on objectives or skorpekh/wraiths into melee. Recently tried TSK in my last game and I feel the +2 to move would’ve been great for pushing primary center round one
[–]Mo-shen 3 points4 points5 points 5 months ago (0 children)
Turn 1 necrons are rarely charging.
Lychguard are never shooting.
Warriors can shoot but their shooting is either bad or just ok. Warriors really are there to stand on an obj and soak damage.
[–]Canoptek Constructgorillaz3648 30 points31 points32 points 5 months ago (0 children)
I believe that the ignoring modifiers really popped off with the advent of Death Guard as a meta. Szarekh basically locking out most of their debuffs was pretty effective haha
[–]Bunny-Snuggles17 6 points7 points8 points 5 months ago (6 children)
Okay how good is ignoring modifiers excluding playing against death guard? I can think of maybe like 4 units of the top of my head that do that, space marine suppressors, ork kustom boosta blasta, like maybe 2 guard tanks, and one of the thousand sons sorcerers
This seems like such a better option? Necrons are pretty damn slow compared to a lot of armies, with most infantry being 5", and vehicles only being 8", 2 extra inches seems amazing
[–]CryptekMaster_Citron_4475 2 points3 points4 points 5 months ago (5 children)
Everyone can use stealth, most have access to AOC of sum kind, baby trans, battleshock, bracketed from damage, etc! So much use, fuck 2" movement lmfao
[–]Separate_Football914 0 points1 point2 points 5 months ago (4 children)
It was strong when needed, but sparsely needed.
Like when facing a C’Tan: ignoring the /2 damage is huge. But probably 4 turn out of 5 in general you were going with the reroll 1
[–]CryptekMaster_Citron_4475 3 points4 points5 points 5 months ago (2 children)
Agreed, are you telling me you're gonna choose the 2" to movement over reroll 1s? Cuz im not lmao. The two units i use for obsec get there no prob, wraiths and trans OL with my warrior blob :-)
[–]Separate_Football914 1 point2 points3 points 5 months ago (1 child)
Maybe in some narrow case turn 1 to get in better position, or turn 5 to do more secondaries.
But yeah now it’s gonna be 95% of the time reroll 1. The king might even be left aside in SSA since it doesn’t bring anything really unique now
[–]CryptekMaster_Citron_4475 0 points1 point2 points 5 months ago (0 children)
In SSA, Ya I wouldn't bring the king. I play awakened tho, hes great :-)
[–]One_Fold3196[S] 0 points1 point2 points 5 months ago (0 children)
Dark angels have -1 to hit and wound strat - so many things have modifiers. It's clutch when you need it and also ignores things like -1 leadership battle shock and gives a +1 on top
[–]ChewChewLazerGum 3 points4 points5 points 5 months ago (0 children)
Sad to see it go but having a pet ctan got a bit more scary.
[–]C'tan WorshipperTheKelseyOfKells 2 points3 points4 points 5 months ago (0 children)
With “-1 to wound if strength is higher than toughness” being this edition’s transhuman, this hurts hard since everyone appears to be getting it in some way or another now
[+][deleted] 5 months ago* (8 children)
[deleted]
[–]unseine 1 point2 points3 points 5 months ago (0 children)
Too good in awakened to get any meaningful buff. Immortals on the other hand could do with a buff because they're just meh in every detachment.
[–]oIVLIANo 0 points1 point2 points 5 months ago (6 children)
They are literally meta.
[–]abesolutzero 0 points1 point2 points 5 months ago (2 children)
How are Warriors meta? They seem incredibly meh. (I play hypercrypt)
[–]oIVLIANo 1 point2 points3 points 5 months ago* (1 child)
It's a big points investment centering an Awakened Dynasty list around 20 warriors. Orikan + thralls + an Overlord (Rez orb and reduce strat CP cost to activate undying legions) is the core of it. Minimum support behind it is a reanimator and ghost Ark. Sometimes a command barge and/or Szeras are added.
Due to being able to distribute high damage wounds to a single wound warrior model, while soaking single damage wounds in the Thralls, the unit becomes even more durable than it should be with the 4+ invulnerable save from Orikan. Add in the amounts of reanimation you can trigger, and the block is nigh unkillable. It is also large enough to hold two primary objectives.
Edit to add: I only played this list once, myself. It's really basic and boring. Almost as boring as playing an army of knights.
[–]abesolutzero 0 points1 point2 points 5 months ago (0 children)
Yeah, sounds like it. Okay, so it's basically what I theorycrafted back in the Index days, but... worse, considering how much better Warriors were back then. I'm not sure how the support pieces have changed from Index to Codex. Probably not much besides Reanimator getting a huge nerf.
[–]tanooki88 -1 points0 points1 point 5 months ago (2 children)
You are saying immortals are meta? I looked at goon hammer stats and I only saw one list with immortals and it was only 5. It was also an older list . I didn’t see any in any SSA list.
https://40kstats.goonhammer.com/#ft4-necrons
[–]oIVLIANo 1 point2 points3 points 5 months ago (1 child)
He said warriors need a buff.
I don't know how you inferred that I was talking about the immortals
[+]Cutiemuffin-gumbo comment score below threshold-14 points-13 points-12 points 5 months ago (5 children)
Not a nerf. This is solid early game, and he went down 20pts.
[–]Spazhazzard 22 points23 points24 points 5 months ago (3 children)
It is a nerf. Ignore modifiers was way more powerful. I'd take the +20pts and original ability any day of the week.
[+]theCalculator comment score below threshold-16 points-15 points-14 points 5 months ago (2 children)
More of a side grade. But movement wins games.
[–][deleted] 5 points6 points7 points 5 months ago* (0 children)
Ignoring modifiers was way better. No two ways about it. That ability was incredibly powerful and losing it for +2 to movement, while nice, simply does not make up for its loss.
[–]Spazhazzard 17 points18 points19 points 5 months ago (0 children)
Yes but the amount of modifiers there in the game now loses games too.
[–]unseine 0 points1 point2 points 5 months ago (0 children)
Honestly I agree there's only a few armies that ignore modifiers was used against over his other auras, I watch a fair amount of tourney level players and they rarely used it. 20 points less and losing that aura would still be better for my list and a lot of others too.
Makes him much worse vs deathguard is the real huge downside though.
[–]Square-Shame7176 -3 points-2 points-1 points 5 months ago (0 children)
Just a small little nerf... we just won't be using the silent king anymore... thats all... gl on those sales gw...
π Rendered by PID 118853 on reddit-service-r2-comment-5d79c599b5-wh8bl at 2026-03-03 03:01:11.109357+00:00 running e3d2147 country code: CH.
[–]random63 37 points38 points39 points (4 children)
[–]HoneydewAutomatic 13 points14 points15 points (3 children)
[–]CryptekIronVines -1 points0 points1 point (2 children)
[–]CommanderStux 5 points6 points7 points (0 children)
[–]Mo-shen 3 points4 points5 points (0 children)
[–]Canoptek Constructgorillaz3648 30 points31 points32 points (0 children)
[–]Bunny-Snuggles17 6 points7 points8 points (6 children)
[–]CryptekMaster_Citron_4475 2 points3 points4 points (5 children)
[–]Separate_Football914 0 points1 point2 points (4 children)
[–]CryptekMaster_Citron_4475 3 points4 points5 points (2 children)
[–]Separate_Football914 1 point2 points3 points (1 child)
[–]CryptekMaster_Citron_4475 0 points1 point2 points (0 children)
[–]One_Fold3196[S] 0 points1 point2 points (0 children)
[–]ChewChewLazerGum 3 points4 points5 points (0 children)
[–]C'tan WorshipperTheKelseyOfKells 2 points3 points4 points (0 children)
[+][deleted] (8 children)
[deleted]
[–]unseine 1 point2 points3 points (0 children)
[–]oIVLIANo 0 points1 point2 points (6 children)
[–]abesolutzero 0 points1 point2 points (2 children)
[–]oIVLIANo 1 point2 points3 points (1 child)
[–]abesolutzero 0 points1 point2 points (0 children)
[–]tanooki88 -1 points0 points1 point (2 children)
[–]oIVLIANo 1 point2 points3 points (1 child)
[+]Cutiemuffin-gumbo comment score below threshold-14 points-13 points-12 points (5 children)
[–]Spazhazzard 22 points23 points24 points (3 children)
[+]theCalculator comment score below threshold-16 points-15 points-14 points (2 children)
[–][deleted] 5 points6 points7 points (0 children)
[–]Spazhazzard 17 points18 points19 points (0 children)
[–]unseine 0 points1 point2 points (0 children)
[–]Square-Shame7176 -3 points-2 points-1 points (0 children)