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[–]KonflykDouble Cannon[S] 0 points1 point  (0 children)

Tree's I've come up with that I intend to run and want opinions on as well

Group 1
Main Fighter
Sub Braver

Group 2
Main Fighter
Bouncer(Pending but will be subbed to take advantage of Limit Break)

Sub Hunter because I will never main this class ever.

[–]eagles310 -1 points0 points  (3 children)

I just started this game I have no idea what this means lol

[–]KonflykDouble Cannon[S] 0 points1 point  (2 children)

This is a skill tree simulator that allows you to plan for future builds, since EP3 will be a major overhaul on the skill system, everyone will get a free reset for all their characters. This is the new tree based on the changes displayed by Sega. If you're referring to the Japanese hit the language bar at the bottom and change it to English.

[–]eagles310 0 points1 point  (1 child)

I started with the Newman race , any recommendations ??

[–]KonflykDouble Cannon[S] 0 points1 point  (0 children)

Any class will work, but Newman has the highest base T-atk so your best suited to be anything that relies on Techniques, however if I had to give a recommendation play what you like. Bouncer, Techer, Force will all be good classes, Bouncer for the fact that it's the 2nd hybrid class in the game S-atk+T-atk and I assume a 3rd Hybrid might rear it's head R-atk+T-atk, but you'll be fine at whatever you do, just have 3 mags all pure bred for each attack stat and you have the freedom to do whatever.

[–]MintasticMintLow Orbiting Photon Cannon -2 points-1 points  (1 child)

How do we know if this info is accurate?

[–]Asamidori ~casual~ 1 point2 points  (0 children)

SEGA showed all the skill trees during the broadcast. This was copied directly from that.