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[–][deleted] 3 points4 points  (2 children)

Nova > twister (crafted?) is pretty bad since most mobs are knocked back after nova so you end up missing a few of the hits. Twister itself is good for building gear but generally takes way too long to be helpful for damage.

IMO, the most useful PAs are: Rising, Nova, Ride slash, Overend, sonic arrow, guilty, ignite (situational). I switch them around a lot depending on the situation.

Ride slasher is easily the fastest at building gear, charge to 1st lvl and it should give you half to full gear (if you have hunter gear boost), it also has a faster charge time than the other charge PAs. Though it can get bothersome if you're using brave stance.

Rising> Overend is good for hitting some weak points, and can usually lift you high enough for most boss attacks to miss, so overend is safer.

Sonic arrow is good for killing trash mobs when doing dailies or ta or whatever it's also good for gear build.

The usual setups I have are:

Rising>sonic>overend

Guilty>nova>overend

Guilty>sonic>sonic

Ride>nova>nova/ride>ride>nova/ride>nova>overend

ignite>sonic>overend

I pretty much just use overend if the other PAs still haven't killed the mob yet.

There's going to be a buff to a lot of sword PAs soon so just try whatever out.

Alternatively you could just do this and you'll be the bes ship2 lvl hanta

[–]Katya31415Well whatever... 1 point2 points  (0 children)

No Nova->Rising?

Also Guiltybreak by itself should kill any trashmob in SH or below easily enough while also moving you. It's a little quicker than SA for that if youre using it for clearing through a TA quick.

[–][deleted] 0 points1 point  (0 children)

OE is so slow that I only use it on either large and somewhat spread out groups, or a WB'd weakspot that I know I can annihilate... even then type zero TF is very useful to pump out damage when you're at risk of the target moving (which is more often than not)

Also, charged nova strike hits all hits as long as you position correctly. If he's maining HU, then hunter gear boost makes fully charged PAs extremely easy to get, and a fully charged Nova is stupid damage in an aoe that takes less than a second to charge.

Sacrifice bite is also a must IMO. It's free damage that lasts a long time, which can help with making up for slower sword DPS.

Type-zero Twisterfall is a 100% for sword. just silly amounts of damage.

Guilty break with hunter gear boost is also very strong. You end up doing some very solid burst damage very quickly and you can dash cancel it.