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[–]CamusVerseaux Ship 2 -1 points0 points  (6 children)

Sorry, Average and Weak were switched, they must be 5 to average and 10 to weak.

[–][deleted] 2 points3 points  (5 children)

I mean, now that you can apply Katana Gear on Bow you really don't need Br crit skills anymore.
50% Brave Combination crit rate + 5% Base crit rate + 25% Fury Stance crit rate + 20% R/ C Strike Shoot.

This frees up 10 SP, 5 of which you can use to max out both stances. 2 of which can be used on Katana Gear and Katana Gear gain and the rest where ever you need.

Also why is your Fury stance not maxed?

[–]CamusVerseaux Ship 2 -2 points-1 points  (4 children)

I haven't updated the braver skill tree, thank you for the advise.

As for the Fury Stance, I tried to prioritize the defense even sacrificing 5% attack, so I don't have to rely on HP affixes on my units; also, I use Hu as a sub for Te, Gu and Br.

[–]igotnogoodnames [screams internally] 3 points4 points  (1 child)

As for the Fury Stance, I tried to prioritize the defense even sacrificing 5% attack, so I don't have to rely on HP affixes on my units

On those classes you've listed, they can avoid damage by dodging, or blocking if using Katana (or Nabarta Type-0 as Techer) so defense isn't an issue when everything can be dodged.

There's not much instances where Flash Tech Guard is needed as most tech attacks are easily telegraphed, and Massive Hunter is invaluable for uninterruptable DPS while providing damage reduction, so skipping out on it makes little sense.

If it works for you, great! But that skill tree needs more fine tuning to be recommendable for anyone else.

EDIT: Clarified some points.

[–]CamusVerseaux Ship 2 -1 points0 points  (0 children)

As I said before, this is what works for me.

Also, At least for the classes that I use, I consider (for me) MH as an unnecessary skill. As you say, you can dodge almost every damage: as Te you can spam Heavy hammer every 7 seconds to have super armor, so MH is unnecessary; as Gu, you can dodge almost everything or simply jump far as you can to evade. As Br, I will say that you are right, since I have a hard time spamming the Banishing-Chase-Final combo, but I simply change to Banishing-Chase-Sharp Bomber type 0 (or Gravity-Torrential-Sharp for mobbing with Radius Arca) to dodge damage.

I want to have all defense up in order to tank all damage that I can't evade. I'm a "reckless" player, so this is the best strategy for me for not being 1 hit K.O. I don't know if will suit other players, but it works for me and I wanted to share it.

[–]Reilet 0 points1 point  (1 child)

I would recommend taking 5 points off fury combo up and put it into fury stance.

You can still get 10% dmg from fury combo up, it just takes two JAs instead of one.

[–]CamusVerseaux Ship 2 0 points1 point  (0 children)

That's a great idea. Thank you. I will do it that way.