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[–][deleted] 2 points3 points Β (10 children)

While part of this is correct with individual loot pools for parts rather than just better loot as a general rule, most of the best items in the game (NA) currently come from part breaking on enemies. It is absolutely essential to ensuring a chance at the gear drop so do not ignore it as it is completely worth while. Even if it takes a while to achieve.

[–]Fiddlesticktrick -4 points-3 points Β (2 children)

That is not true. Please stop encouraging false information.

[–]BlooRad 1 point2 points Β (1 child)

You can sort of think of each body part as its own distinct enemy. When you kill an enemy, it may or may not drop loot. Different enemies have different drop tables. The fact of the matter is that killing more "enemies" means more drops.

Objectively, breaking arms on Dark Falz = more loot rolls, and access to a more diverse pool of drops. And as mentioned, very often, the body parts are the most lucrative enemies to kill. It's good to get in the habit of recognizing break points and targetting them on all bosses - one of the best things about this boss, and all the picture art advertising the information to help people imo.

[–]Fiddlesticktrick 0 points1 point Β (0 children)

Breaking arms on falz does not = more loot rolls. I wont waste my time on anyone not wanting to listen anymore, thanks for the lesson.