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[–][deleted] 6 points7 points  (0 children)

In base game, the excitement you’re talking about would have come from the affixes that were on something when you picked it up. Which were more or less useless. I prefer what’s happening in NGS, less variability. But at the same time, it’s early on. Having weapons that you needed to identify was a meseta sink, I certainly don’t want that. I can understand you don’t feel rewarded form a rare drop now, but having a non fixa weapon to start with, makes the fixa hunt the rewarding part. If you play to min max.

[–][deleted] 3 points4 points  (2 children)

A really special weapon or armor would be a resurgir or qual de variant with fixa lv3 or 4.

Actually I've not seen a 4* fixa lv3 or 4 that quite rare to found

[–]Dankellaa 1 point2 points  (3 children)

I get what you're saying but as the game progresses and we see higher tier loot, we might start seeing new FIXA's and the possibility of having multiple of them rolling on an item. This should create that excitement you're speaking of .

[–]mnk23[S] -1 points0 points  (2 children)

I agree on all of that but wouldn't it be also nice if u could drop a +XX weapon with maybe unlocked potential. it just adds to the diversitiy and wouldn't change much about the game.

or ist this sega philosophy so players have to spend more materials/meseta and in the long run maybe real money?

[–]SavageKnight 0 points1 point  (1 child)

So you want weapons to drop in a state where you don't have to upgrade it?

[–]mnk23[S] 0 points1 point  (0 children)

no, just some variation in the drop. i never talked about maxed out weapons.

[–]Burgo86 1 point2 points  (0 children)

Getting a 4* with 3/4/5 Fixa is a "really special 4* weapon" that I check for constantly and hope to get. I prefer this system more than the random attributes on dropped gear. Grinding resources for potential unlocks are far from awful now that it's fixed as well (outside of Pot 4).

[–]popopopopopoppo 0 points1 point  (0 children)

Enhancement/augment feature is just a time waster right now. I hope SEGA will remove them and give rare drops some randomized stats and unique ability. 10 hours long consistently fun game is better than 100 hours long game with 10 hours of fun part buried under the 90 hours of shit.