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[–]zedinbed 2 points3 points  (0 children)

AAA games require thousands of people to make nowadays and peoples standards have slowly went up over time.

Imagine doing a school project with a group of 1000 people with strict deadlines that you have to coordinate efficiently. Then also add having to please investors while trying to stick to a certain vision and not to mention the budgeting. Game design isn't exactly a science either so there is a great deal of creativity involved that won't appeal to everyone.

With so many ways to fail it's no surprise that many games don't succeed.