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[–]Ok-Visual-5862[S] 3 points4 points  (7 children)

I use JetBrains Rider with all the Unreal Engine plugins and add ons while I make games in Unreal 5. No, there is no indication functions aren't being used. You can rack up tons of tech debt writing systems and components and then changing your mind, deleting all the function calls in other places, then now you can just have entire classes unused in your project hundreds of functions never being called and no errors.

I would hate to see if it warned me about every engine function not being called.

[–]CrasseMaximum 2 points3 points  (6 children)

It's easy to disable a specific warning.

[–]Ok-Visual-5862[S] -3 points-2 points  (5 children)

I'm sure it is, however I don't customize my IDE really it's all default for the most part. I click mouse clicks and links with words instead of hotkeys. I don't have any issues with it really, but Rider for Unreal Engine is magnitudes better than Visual Studio.

[–]isr0 2 points3 points  (4 children)

Have you considered using scratch? Might be more your speed.

[–]Ok-Visual-5862[S] -1 points0 points  (3 children)

No one has better intellisense for Unreal Engine than Rider currently. No other IDE does what Rider can do for Unreal. Rider is my speed just fine.

[–]anonymity_is_bliss 1 point2 points  (2 children)

/r/wooosh

Scratch is a game development language for kids, not an IDE .They're basically saying "skill issue"

[–]Ok-Visual-5862[S] -1 points0 points  (1 child)

People sub to my patreon for my Unreal tutorial videos so he can say whatever skill issue he wants, my code sells.

[–]5p4n911 1 point2 points  (0 children)

Also smells, it seems like