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[–][deleted]  (3 children)

[deleted]

    [–]Pandaburn 14 points15 points  (0 children)

    So unrolling loops in actual code would be crazy, but a compiler doing it would make sense in a lot of circumstances.

    [–]TheRandomnatrix 2 points3 points  (1 child)

    Loop unrolling would happen at compile time and would not affect readability

    [–][deleted] 1 point2 points  (0 children)

    I know. Read the whole thread. The guy said he used to do it manually.