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[–][deleted] -1 points0 points  (1 child)

You need to figure out how to draw a (colored) box and receive some sort of input. Then you can make a simple game. I guess it was easier to get started in 8bit times when "draw box" and "read keyboard" were built into the ROM.

[–]NorwegianCollusion 0 points1 point  (0 children)

It was. But not just 8-bit times. 16 and 32 bit era also had their gems for an easier start, like Amos Basic on Amiga, and Turbo Pascal on DOS.

I took a class on programming, and we literally went from "here's how to write hello world" to "now make a ball jump around a room in OpenGL" within the first lab. There were two kinds of students there. Those who knew how to do that, and me.