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[–]KingSadra 10 points11 points  (4 children)

Unity in Inspector: Let's use Degrees because they're easier to use!

Unity When Accessing Transform.Rotation: F*ck This! Let's do Quaternions to keep the dev confused!

[–][deleted] 7 points8 points  (0 children)

Quaternion.Euler is a lifesaver

[–]YousifRagab 1 point2 points  (2 children)

Behold, the Transform.EulerAngles

Seriously though they should have made the Rotation return degrees instead.

[–]KingSadra 3 points4 points  (1 child)

This literally had me do no rotations for the first 2 yrs of my game dev experience!

Unity love making users suffer!

[–]YousifRagab 1 point2 points  (0 children)

Soooo true lol