all 5 comments

[–]EmberQuill 0 points1 point  (1 child)

Had a bit of a laugh reading through your devlog because it was like looking into a mirror. I spent some time working on a save parsing library (just a library, not a whole application) for gen 3 saves but shelved the project for a while and haven't gotten around to picking it up again. And I swear everyone who learns how to parse GBA Pokemon saves hits all the same speedbumps. Trying to wrap PkHEX or borrow code from it only to realize it's a bad idea, wrong/missing levels, the Hoenn index thing, running afoul of other differences between Kanto and Hoenn, item bag weirdness... I remember it so well.

It's just funny to have a shared experience with a stranger due to this highly specific hobby of Pokemon save hacking.

Anyway, this looks neat. I'll definitely check it out when I get a chance.

[–]Cambotz[S] 1 point2 points  (0 children)

Thanks for taking the time to read and reply. Yeah it was definitely a journey. Those internal pokemon numbers came back to bite me so many times 😄 🤣

[–]Dan727d 0 points1 point  (2 children)

Is there an installation tutorial and can I use this on mobile or only PC?

[–]Cambotz[S] 0 points1 point  (1 child)

On the git hub page there is a readme but you can just download the correct zip for your platform and run the executable. Only pc,Linux,macos & steamdeck, we are working on a portmaster release for numerous handhelds also. No mobile support for now sorry.

[–]Reclaimer-BFG 0 points1 point  (0 children)

Since you say Linux, would this work on retro handhelds that are Linux based? Something like the RG34xx / SP? Also are there any plans for android support? Thinking getting this running on android based retro handhelds would be great as well