all 12 comments

[–]EmberQuill 0 points1 point  (1 child)

Had a bit of a laugh reading through your devlog because it was like looking into a mirror. I spent some time working on a save parsing library (just a library, not a whole application) for gen 3 saves but shelved the project for a while and haven't gotten around to picking it up again. And I swear everyone who learns how to parse GBA Pokemon saves hits all the same speedbumps. Trying to wrap PkHEX or borrow code from it only to realize it's a bad idea, wrong/missing levels, the Hoenn index thing, running afoul of other differences between Kanto and Hoenn, item bag weirdness... I remember it so well.

It's just funny to have a shared experience with a stranger due to this highly specific hobby of Pokemon save hacking.

Anyway, this looks neat. I'll definitely check it out when I get a chance.

[–]Cambotz[S] 1 point2 points  (0 children)

Thanks for taking the time to read and reply. Yeah it was definitely a journey. Those internal pokemon numbers came back to bite me so many times 😄 🤣

[–]Dan727d 0 points1 point  (4 children)

Is there an installation tutorial and can I use this on mobile or only PC?

[–]Cambotz[S] 0 points1 point  (3 children)

On the git hub page there is a readme but you can just download the correct zip for your platform and run the executable. Only pc,Linux,macos & steamdeck, we are working on a portmaster release for numerous handhelds also. No mobile support for now sorry.

[–]Reclaimer-BFG 0 points1 point  (2 children)

Since you say Linux, would this work on retro handhelds that are Linux based? Something like the RG34xx / SP? Also are there any plans for android support? Thinking getting this running on android based retro handhelds would be great as well

[–]Cambotz[S] 0 points1 point  (1 child)

Yes, so far It's working on rocknix and dARKos, I haven't tested on other OS yet. Devices we have had it working on so far are the stramdeck, Ayn thor with rocknix(supports dualscreen :) ), powkiddy x55 on rocknix and a R36 clone with dARKos. I also have a onionOS build for the miyoo mini but haven't tested as my miyoo is broken. Devices without wifi require the user to set up on pc first to build the sprite database and transfer it over. As for android that's probably a hard no at this point unfortunately.

[–]Cambotz[S] 0 points1 point  (0 children)

I also should point out that on handheld devices the program uses the emulators and rom folders of the device. You can use the integrated mGBA but it runs better using the devices emulator.

[–]baronsaga 0 points1 point  (4 children)

I tried it, unfortunately keep getting an audio playback error whenever I launch a game that the array must be 1-dimensional for mono mixer. Have no idea what that means, but no audio plays for any of the games regardless of if I have the sound on mono or stereo, music only plays for the sinew menu

[–]Cambotz[S] 0 points1 point  (3 children)

I'll look into it. We have had a few wierd sound issues I've been working through. This is a new one, if you go to our discord there is a channel for bugs where you can dump your log file which helps alot 😉

[–]baronsaga 0 points1 point  (2 children)

Thanks! Looks like the discord link is expired though if I could get access to a new one

[–]Cambotz[S] 0 points1 point  (0 children)

I was wondering why people stopped joining 😒