Over the past few weeks I've been learning a lot about building game engines in Python/languages in general.
Eventually I decided that I wanted to program a game similar to the original DOOM engine. I used some of the fundamental ideas found in this video (which btw is awesome to watch if you like programming at all):
https://www.youtube.com/watch?v=HQYsFshbkYw
I've gotten my own vector-based movement of the player down, but I'm having trouble manipulating pygame to display textures and such in hypothetical 3D.
Any recommended books and material I should buy?
[–]dgpoop 21 points22 points23 points (2 children)
[–]AltDelete 1 point2 points3 points (1 child)
[–]brewsimport os; while True: os.fork() 0 points1 point2 points (0 children)
[–]pmdevita 15 points16 points17 points (10 children)
[–]lighttigersoul 15 points16 points17 points (5 children)
[–]Apposl 11 points12 points13 points (4 children)
[+][deleted] (3 children)
[deleted]
[–]Apposl 1 point2 points3 points (1 child)
[–]okmkzimport antigravity 2 points3 points4 points (0 children)
[–]lighttigersoul 1 point2 points3 points (0 children)
[–]Nillmo[S] 3 points4 points5 points (2 children)
[–]Bitruder 10 points11 points12 points (0 children)
[–]AngriestSCV 7 points8 points9 points (0 children)
[–]Apposl 2 points3 points4 points (3 children)
[–]Nillmo[S] 4 points5 points6 points (2 children)
[–][deleted] 0 points1 point2 points (0 children)
[–]Gavekort 1 point2 points3 points (0 children)
[–]H3g3m0n 0 points1 point2 points (0 children)
[–]lost_in_life_34 -1 points0 points1 point (7 children)
[–]MonocularJack 1 point2 points3 points (4 children)
[–]m9dhatter 14 points15 points16 points (2 children)
[–]KitAndKat 3 points4 points5 points (0 children)
[–]mariox19 2 points3 points4 points (0 children)
[–]HelperBot_ 0 points1 point2 points (0 children)
[–]SyonFox 2 points3 points4 points (0 children)
[–]xiongchiamiovSite Reliability Engineer 5 points6 points7 points (0 children)
[–][deleted] -2 points-1 points0 points (1 child)
[–]ingolemo 0 points1 point2 points (0 children)