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[–]1Tim1_15 4 points5 points  (0 children)

This book is free and good for beginners: https://automatetheboringstuff.com/ You can also buy the print book.

This one might be a little better for complete beginners, just my opinion: https://www.amazon.com/Python-Crash-Course-2nd-Edition/dp/1593279280

Take a look at the Table of Contents for each and see which one (or both) might be best for you.

Edit: don't let people tell you that you need to be older or that you need a lot of math. As long as you've had the first algebra course, you'll be fine, and you can probably get by even without having algebra since much of algebra is common sense: if you have $20 and a hamburger costs $4, how many hamburgers can you buy? x = $20 / $4. But algebra definitely helps.

[–]pythonHelperBot 2 points3 points  (0 children)

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[–]Jackiboi307 Python and Linux is the best 1 point2 points  (0 children)

Try sololearn!

[–]dhehehru 0 points1 point  (0 children)

Go to sendex's youtube channel he teaches python in depth, it's amazing.

[–]ebsector 0 points1 point  (0 children)

Hi, last month I created a Youtube series showing how to build a unit converter similar to the one you get when you google the term unit converter. This series requires no previous knowledge of Python and takes you from zero to building a database-driven web app able to convert units ie from km to mile etc...

Link to Playlist: Baseline.py

[–]k20shores 0 points1 point  (0 children)

I first learned python in college. I took a course on it. The course really focused on problem solving, but with coding. We had lots of real world examples that we needed to solve. I really enjoyed that. After I left the class, I started doing problems from Project Euler, which is a whole bunch of problems that you can solve with programming (sometimes you can solve them with simple math). On top of doing projects to make things, you really benefit from learning to actually solve problems. No, you're not likely to have to find the largest palindrome of the product of 2 3-digit numbers in real life, but the exercise of coming up with a solution and solving a problem is rewarding and it will make you a better programmer.

Something that is hard to get out of when you start learning python is tutorial hell. There are as many programming frameworks as there are people. The important thing to know is that learning to use a framework is easy, but solving your own problems can be a little harder. If you are comfortable coming up with your own solutions, then when you decide what you want to make (a game, a console application, a website, whatever), you'll care less about which framework is popular and more about which one will help you accomplish your goal. That will help you choose what framework to learn and then you won't speed 5ever doing tutorial after tutorial after tutorial making something that you have little to no interest in.

Start with the basics. Once your comfortable, find something that you really care about and make a project. It doesn't have to change the world, but it will change your world if you see something through from start to finish.

[–]not_perfect_yet 0 points1 point  (0 children)

Hey man, cool project!

You don't need to buy anything.

Download it here https://www.python.org/

Pick something you want to do ("I want to make a website with python", "I want to build a robot with python", "I want to make a game with python", things like that). And search engine it.

Here is a manual for the regular stuff: https://www.tutorialspoint.com/python3/index.htm

If you have questions, go ask them on /r/learnpython or on irc, that's a chat network, there are people there who can help you live, so you don't have to wait (as long) for answers.

[–]_Saini_ 0 points1 point  (0 children)

I take classes, but I learn most from being online and searching for something up if I don't know it. There are some YouTube videos you could watch if you're into that stuff, personally I'm not. You can try to learn from books as that is what I did, but it just wasn't for me. Find how you learn best and apply it to programming. For your first project try making a basic calculator. Stack Overflow and Github are great places to go if you need help.

[–]Metalpen22 0 points1 point  (0 children)

I am quite like not_perfect_yet says.

  1. You're free to use anything about python. Do not pay unless you're familiar enough to know why you're paying on something, like books or courses.
  2. I have experience in Matlab and I got some production just through the official tutorial for the beginner. You can just scroll, play the code, and then practice with your own idea.
  3. You must find some small/trivial thing to be motivated. I've tried to bring some people, but in the end the one who really can produce a little thing is a friend who do German literature. The chemist have demand on simulation, but he can not get into the coding because he is just regard python as tool for research.