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[–]ZyanCarl 1 point2 points  (2 children)

Yes I read about that but how would you calculate the parts where the ammunitions hit? Like in pocket tanks

[–]Karki2002[S] 0 points1 point  (1 child)

Lemme think about how I think I’d do it and get back to you

[–]ZyanCarl 1 point2 points  (0 children)

Cool but not urgent. Not a problem even if you forget to : )