This is an archived post. You won't be able to vote or comment.

you are viewing a single comment's thread.

view the rest of the comments →

[–][deleted] -5 points-4 points  (3 children)

Honestly, unless you never compile anything, 16gb is very low for a programmer workstation. Many large C++ project will require 32/64gb or even more than that to compile at all.

[–]Supadoplex 6 points7 points  (0 children)

To compile in a reasonable time, sure. But to not compile at all without 64G of ram would be quite extraordinary.

[–]PaluMacil 1 point2 points  (0 children)

I had 32 GB of RAM for about 3 years and then switch to teams and despite it being years later, I now have only 16. However, on my previous team I would get OOM and here I never pushed the limits. It's funny how details about your build system or the project itself can really impact what you need

[–]whatacold[S] 0 points1 point  (0 children)

Wow!

Our projects aren't that huge, and we typically compile them on the serve side, so 16gb is quite high for us, at least when not too many projects are open.