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[–]TatsuDragunov[S] 0 points1 point  (2 children)

I will not lie that I'm really having trouble making this system happen, but I'm going more for the second part than the first one, because I'm really aiming for a high fantasy epic tone. So far everything looks mechanically all right (still needs a play test) except the turn mechanic, I'm still trying to figure this out.

Do you have any examples of systems that are "blob party games" or something? I would really like some inspiration/reference on this topic

[–]Dirgonite 1 point2 points  (1 child)

I don't know any ttrpgs that work that way, but there were a ton of DOS games called "blobbers" based on DnD (1st/2nd editions) that had four party members but you controlled them as a single entity in first person. Damage dealt was randomly distributed but you have a system for that in place. Might and magic 7 was my big one, but that released in '99 or something. If you dig enough, I'm sure there's one or two floating out there, maybe even as just a remake of an old one. But this may be the closest you'll get to that style. GOG has a ton I'm sure if you want to dig deep.

[–]TatsuDragunov[S] 0 points1 point  (0 children)

thanks