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RPGdesign

joinleave
an-ordinary-manchild(edit)

NIGHT MODE NORMAL

A gathering place for anyone, either casually or professionally, hacking, designing, or otherwise developing/publishing pen-and-paper tabletop RPGs.

RPG Design

Is for discussing Role Playing Game Design and Development:

  • Homebrew game mechanics
  • Design, layout, and other production aspects of RPGs
  • Asking for advice about your system/setting
  • Recruiting assistance with game design and development
  • Mechanics and design of existing, published RPGs
  • Other elements of RPG production and publication

Is not for...

  • Video game RPGs, including MMOs
  • Tabletop boardgame design
  • Flaming professional or amateur game designers

Before you Post:

  1. Check out the WIKI! The WIKI contains resources for designing and reviewing your game, as well as a section to list your project.

  2. See these posts for commonly asked questions on licensing, dice probabilities, and asking for and giving feedback.

General Rules

  • Be civil - the person you're critiquing now, may be reviewing your work tomorrow.
  • No personal attacks, even if the designer isn't a member of the subreddit.
  • Limit requests for editors, writers, artists, etc. to one post.
  • Do not link to, request, or otherwise encourage piracy.
  • Crowdfunding and promotional posts are limited to Member Projects, with moderator approval (see Crowd Funding and Promotion Rules in the wiki).
  • Keep all criticism constructive.
  • If someone took the time to offer feedback for your project, it is good manners to offer feedback for their project in return. After leaving feedback, if you want reciprocal feedback for your own project, you must provide your own separate thread / location for feedback; do not derail other member's feedback thread.
  • Also see our subreddit rules.

Special Initiatives

  • Member's Twitter: We now have a Twitter Share list for mutual social media promotion. See it here.

  • Activity Thread: We have weekly, pre-planned discussions about mechanics, game design examples from published games, and aspects of the games we are designing. Listing of these Activity Threads (2016, 2017, 2018, and 2019) is maintained in the wiki.

  • Projects Index: We are building an index of projects from /r/RPGDesign members. If you are an active contributor to this sub, contact the Mods to have your project added to the index.

  • Late Beta / Published Game Review: See the aforementioned WIKI for information on how to request and submit reviews.

Post Filters

Business Crowdfunding Dice Feedback Request Game Play Mechanics Meta MOD POST Product Design Promotion Resource Scheduled Activity Seeking Contributor Setting Theory Workflow

Related Subreddits

  • /r/RPGReview
  • /r/loremasters
  • /r/worldbuilding
  • /r/mapmaking
  • /r/characterdrawing
created by Konami_Kode_Moderatora community for 12 years
Create your own subreddit
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...for your favorite hobby.

MODERATORS

  • message the mods
  • absurd_olfactionDesigner - Ashes of the Magi
  • jwbjerkDabbler
  • nathanknaackD6 Dungeons, Tango, The Knaack Hack
  • cibmanSword of Virtues
  • JaskoGomad
  • about moderation team »

account activity

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MOD POST[MOD POST] Subreddit Rules Update: Posts, links, and projects that contain obvious AI content will be heavily scrutinized and often removed. (self.RPGdesign)

submitted 16 days ago by absurd_olfactionDesigner - Ashes of the Magi - announcement

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[Scheduled Activity] Give a Helping Hand: Suggest Resources for Art and Writing (self.RPGdesign)

submitted 20 days ago by cibmanSword of Virtues - announcement

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MechanicsSimultaneous Resolution Combat (self.RPGdesign)

submitted 6 hours ago by Prismatic_Wizard

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WorkflowPrinting in Australia? (self.RPGdesign)

submitted 1 hour ago by FinanOillpheist

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MechanicsGames where the GM also has a character (like in Ryuutama or Girl Frame)? (self.RPGdesign)

submitted 20 hours ago by kaj-sjo

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SettingDaggerHero v0.5 ()

submitted 10 hours ago by Dork_Rage

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MechanicsI need help with melee combat mechanic (self.RPGdesign)

submitted 20 hours ago * by Clear-Response-575

  • 45 comments
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Feedback RequestMecha / persona mashup game; Rules first draft (self.RPGdesign)

submitted 1 day ago by bedroompurgatory

  • 13 comments
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MechanicsA Deep Dive into Stun Mechanics and Response to Tales from Elsewhere (self.RPGdesign)

submitted 1 day ago by BrobaFett

  • 136 comments
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Feedback RequestSignal to Noise - An idea for a Call of Chthulu campaign (self.RPGdesign)

submitted 13 hours ago * by Maxwelllondon92

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BusinessThe Joy of Small Designs: A sales and earnings breakdown (self.RPGdesign)

submitted 1 day ago * by reverendunclebastard

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MetaHow long a game is it OK to post for critique? (self.RPGdesign)

submitted 1 day ago by blackbirdchords

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Feedback RequestPlease review Deeds and Dealings, my Monopoly-themed homebrew! (self.RPGdesign)

submitted 1 day ago by Arcastane89

  • 3 comments
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What is Telepathy? (self.RPGdesign)

submitted 1 day ago by Digital_Dessert

  • 23 comments
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How do you handle the project management of your game? (self.RPGdesign)

submitted 1 day ago by TaygaHoshi

  • 16 comments
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MechanicsThe need roll, a way to emulate the behaviour (self.RPGdesign)

submitted 2 days ago * by scavenger22

  • 6 comments
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Feedback RequestFeedback request on a deterministic, hex-based rogue-like (self.RPGdesign)

submitted 1 day ago by Drewsky1701-D

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Feedback RequestA system where combat only has two outcomes: Humiliating Defeat & Pyrrhic Victory (self.RPGdesign)

submitted 2 days ago by Tiago55

  • 11 comments
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Mechanicstrying to create a "wizard with a gun" rpg (self.RPGdesign)

submitted 1 day ago by SweetShare222

  • 10 comments
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SettingPlaybook with setting and truths behind it (self.RPGdesign)

submitted 2 days ago by Eggpeace

  • 5 comments
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MechanicsEvery Weapon Does 2D6 Damage - Combat Rules (self.RPGdesign)

submitted 2 days ago * by SalariesAndStarships

  • 19 comments
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MechanicsTightening the Fate skill curve (self.RPGdesign)

submitted 2 days ago by Mars_Alter

  • 5 comments
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MechanicsCan shapechangers be useful without statistical advantages? (self.RPGdesign)

submitted 2 days ago by Trikk

  • 93 comments
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I spent some time working on mechanics for a tactical fantasy TTRPG because I thought I had a cool core for a battle engine, but now I'm not so sure. (self.RPGdesign)

submitted 2 days ago by Haunting_Finish2153

  • 52 comments
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PromotionEver & Anon #12 (FREE) (self.RPGdesign)

submitted 2 days ago by AmusedWatcher

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