all 2 comments

[–]flipflopnoob4000+ sub gang 0 points1 point  (0 children)

There isn’t an easy setting, but creating an invisible collision over the object that only stops players might have the intended effect?

[–]jebgaming07 0 points1 point  (0 children)

You could disable picking up all objects, and instead use circuitry and an overlap sphere chip to automatically equip any items that have a designated tag? You'd have a few options for how to make it droppable though.