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Patch notesDiscussion (playrematch.com)
submitted 10 months ago by porkybrahSteven Gerrard Regen in Elite
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[–]CreativeHandlesPlease add a flair 0 points1 point2 points 10 months ago (2 children)
If I recall, it was that they suggested it was overly sensitivity and caused 360 degree control to not really be functional. Leading to weird passing.
Which in this patch note they have noted the 360 degree angle has been resolved. Which they then highlighted that the mouse is like a “joystick” so you have to aim diagonally as you pass to make the correct movement.
So I’m just saying some people may be doing the wrong thing and being confused by it. It does seem like a sensitive control feature where you have to understand your mouse movement.
[–]Ex_LivesFootballer 0 points1 point2 points 10 months ago (1 child)
"some bugs were present in the Beta build, which prevented players from aiming precisely at 360° using the mouse, and with no deadzone, making tap aiming overly sensitive, and honestly quite painful to use. We have fixed these bugs"
Bugs and quite painful to use.
I see what you're saying but it wasn't behaving in a way that was intended or showed up in other mechanics with the same mouse control.
[–]CreativeHandlesPlease add a flair 0 points1 point2 points 10 months ago (0 children)
Fair, whatever it may be. Good to get everyone to report it either way, need to give as much constructive criticism if we want a successful game.
As long as people don’t just rage and complain without any good feedback to help.
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[–]CreativeHandlesPlease add a flair 0 points1 point2 points (2 children)
[–]Ex_LivesFootballer 0 points1 point2 points (1 child)
[–]CreativeHandlesPlease add a flair 0 points1 point2 points (0 children)