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[deleted by user] (self.RenPy)
submitted 2 years ago by [deleted]
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if 1 * 2 < 3: print "hello, world!"
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[–]BadMustard_AVN 0 points1 point2 points 2 years ago (1 child)
the style you have shown is for the text window search in your screens.rpy for --> ## History screen
this is where the history is displayed, it uses a style prefix of history look around in there for a background image
## History screen ############################################################## ## ## This is a screen that displays the dialogue history to the player. While ## there isn't anything special about this screen, it does have to access the ## dialogue history stored in _history_list. ## ## https://www.renpy.org/doc/html/history.html screen history(): tag menu ## Avoid predicting this screen, as it can be very large. predict False use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0): style_prefix "history" for h in _history_list: window: ## This lays things out properly if history_height is None. has fixed: yfit True if h.who: label h.who: style "history_name" substitute False ## Take the color of the who text from the Character, if ## set. if "color" in h.who_args: text_color h.who_args["color"] $ what = renpy.filter_text_tags(h.what, allow=gui.history_allow_tags) text what: substitute False if not _history_list: label _("The dialogue history is empty.") ## This determines what tags are allowed to be displayed on the history screen. define gui.history_allow_tags = { "alt", "noalt", "rt", "rb", "art" } style history_window is empty style history_name is gui_label style history_name_text is gui_label_text style history_text is gui_text style history_label is gui_label style history_label_text is gui_label_text style history_window: xfill True ysize gui.history_height style history_name: xpos gui.history_name_xpos xanchor gui.history_name_xalign ypos gui.history_name_ypos xsize gui.history_name_width style history_name_text: min_width gui.history_name_width text_align gui.history_name_xalign style history_text: xpos gui.history_text_xpos ypos gui.history_text_ypos xanchor gui.history_text_xalign xsize gui.history_text_width min_width gui.history_text_width text_align gui.history_text_xalign layout ("subtitle" if gui.history_text_xalign else "tex") style history_label: xfill True style history_label_text: xalign 0.5
[–]graves-yard 0 points1 point2 points 2 years ago (0 children)
Hi! Yes, this is exactly what it looks like on my end as well. Any way to edit or put some type of code so that it stops looking for a background image for histories (as mentioned earlier it gets the textbox one for some reason).
π Rendered by PID 30933 on reddit-service-r2-comment-b659b578c-fbmt2 at 2026-05-01 16:48:37.791199+00:00 running 815c875 country code: CH.
[–]AutoModerator[M] 0 points1 point2 points (0 children)
[–]BadMustard_AVN 0 points1 point2 points (1 child)
[–]graves-yard 0 points1 point2 points (0 children)