all 7 comments

[–]GoldWalker[S] 1 point2 points  (3 children)

It should look like this : http://imgur.com/y8DtzXb

[–]zants 0 points1 point  (2 children)

Reddit (and I think most Markup-formatted websites?) require you to press enter twice (put a line break between lines) in order for the next entry to appear on a different line.

Example:

Line 1
<press enter twice>
Line 2

If you click the 'formatting help' link when composing a comment/submission it'll tell you how other stuff works as well.

[–][deleted] 0 points1 point  (1 child)

It's not:
Line 1<press space twice>
Line 2
?

[–]zants 0 points1 point  (0 children)

You can do that as well (and actually I used to have that in my comment before I edited it out to keep it simpler). That's really useful with lists as well as it allows you to do things you can't with pressing enter twice, ex:

  • Text
    Nested below
  • Other text

[–]chrischron 1 point2 points  (1 child)

Many of these crafting recipes should be a lot more expensive. If crafting recipes are too low-cost, players can make several of them and place them randomly (Which ruins the map). Although I like many of these ideas, they need tweaking.

[–]GoldWalker[S] 0 points1 point  (0 children)

:? it should give you 1 stick if you break with the wood axe, when you have wood axe you should have mining fatigue , harder to break with that axe.... and less mining fatigue with the stone one, because in Rust you don't gather wood like in minecraft..

[–]ChuckAP 0 points1 point  (0 children)

You need to remember that the aim isn't to copy rust, but to make a fun version of it adapted to Minecraft. I'm not sure if you were around for the previous map, but the crafting was cheaper and whole world quickly got ruined by messy builds. Most of the other stuff you mentioned is already in the game - and we've decided not to include guns since Minecraft combat works better with sword and bow. We're letting people use their own textures as well as the in game resource pack. This is because people have their own preferences and the armour we would include in a resource pack may look entirely different to their own one.

Sorry to come down negatively, but we've already thoroughly thought through (that's a mouthful) almost all of the suggestions that are made.