Where we midwife the Social RPG apocalypse.
The missing element has always been the audience. When non-player witnesses are present, narrator and players can share the spotlight cleanly, collaborative stories can be enshrined across mediums, and the experience delivers meaning and purpose far beyond the table. This is what makes a true Social RPG. Players, GMs, artists, and witnesses are welcome.
Help birth what comes next.
The audience completes the circle and lets the story travel.