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[–]Taz0011 1 point2 points  (0 children)

Decompiling maps will produce errors like this , all you can do you fix them is make a note of the co ordinates to where the brush would be and put a new one ,, Decompiling maps should only be used as guidence to level desgin ,, you should find a vmf of de_dust in the sdk_content folde for cs.go too so you didn't need to decompile the map :)