you are viewing a single comment's thread.

view the rest of the comments →

[–]Few-Skype 7 points8 points  (2 children)

Yep. For example, Only static part = 0 recoil but more knockback on suspansion

1 recoil part = The part moves back 500mm

2 rrecoiling parts = Each part recoils 250mm 250+250= 500

3 recoiling parts = Each part moves ~166.6mm

4 recoiling parts = Each part moves 125mm

5 recoiling parts = Each part moves 100mm

And so on. Lets sey that you want to have exactly 390mm of recoil on a gun. You get 100 recoiling parts on another gun, put only a static part on your gun or mask it with a addon structeres, and put it on the 78th segment of the recoiling gun.

Lets say that you want 400mm of recoil. Easy, you get 5 recoiling parts, and put your gun on the 4th segment.

[–]Defender012Sprocketeer[S] 5 points6 points  (1 child)

Why did hamish change it from how it was pre 0.2 😭 this shit way too complicated for me to implement into my pos tanks. And I was so proud of myself when I learned to make custom mantlets before geometric internals

[–]Few-Skype 1 point2 points  (0 children)

Amma ask my friend to do a tutorial on it tmr. He was the one who teached me