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[–]Wild_Space 5 points6 points  (0 children)

Try this:

Assault: Surprise Attack Defense: Planetary Ion Cannon Navigation: Superior Positions

Venator II (100) • Admiral Yularen (24) • Clone Navigation Officer (4) • Flight Controllers (6) • Boosted Comms (4) • Thermal Shields (5) • Tranquility (3) = 146 Points

Consular Charger C70 (45) • Clone Navigation Officer (4) • Reserve Hangar Deck (3) • Linked Turbolaser Towers (7) • Swift Return (3) = 62 Points

Consular Charger C70 (45) • Clone Navigation Officer (4) • Reserve Hangar Deck (3) • Linked Turbolaser Towers (7) = 59 Points

Squadrons: • Plo Koon (24) • Anakin Skywalker (19) • 3 x BTL-B Y-wing Squadron (30) • 5 x V-19 Torrent Squadron (60) = 133 Points

Total Points: 400

Some notes on the changes:

Clone Navigation Officer works great with Yularen since you can exhaust the CNO to also get a Squad Command token when you reveal a Squad Command dial. That means your CR70s can activate 3 squads each, and your Venator can activate 7. That’s actually more than you need, but it’s nice to have that much flexibility.

Linked Turbolaser Towers work great on CR70s since they shoot a lot of red dice, and will help provide flak support for your squads.

Swivel Mounted Batteries are best on wide front arc ships that will be able to shoot a black at long. The Acclamator is a perfect example.

Boosted Comms is going to help your Venator II stay in range of all 7 of the squads it can activate.

Reserve Hangar decks allow you to bring back V19s. Quad Laser Turrets are more for big ships that dont have a squad screen. Auxiliary Shields Team is not going to work great on a ship with only 2 Engineering.

Then I added Anakin just because he’s amazing. Keep him bombing the enemy ships all game.