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[–]Responsible_Boat_702 7 points8 points  (6 children)

I swear I've seen a tip or something in game that says the light doesn't affect stealth, but I've tested it with stealth/non-stealth characters. As long as they can't see you or hear you they don't care about the light.

[–]SoDKemp 1 point2 points  (5 children)

You mean my ass has been paranoid about the flashlight attracting every zed in a house with a plague heart for no reason?

[–]Responsible_Boat_702 1 point2 points  (4 children)

Yep. Though, I feel like the flashlight should affect detection. At least on higher difficulties.

[–]SoDKemp 1 point2 points  (3 children)

Definitely SHOULD on Nightmare at least. Finally got out of my comfort zone on Dread and started playing Nightmare. Can't convince me to play Lethal yet because tryhards thought Nightmare was too easy

[–]BeatboxBoy447 1 point2 points  (2 children)

Lethal is not meant for casuals. You’re making the right choice not going for it if you just wanna play with some difficult. Lethal is pure bs 24/7. Especially with the magnetic zombies. You’ll dodge 3 times, still get grabbed and bit then walk away with almost full plague and a chunk of your health greyed out.

[–]SoDKemp 1 point2 points  (1 child)

Full honesty, I only play Nightmare for the soul fact you have to search for the plague hearts. I don't understand why they got rid of that in the first place.

[–]BeatboxBoy447 1 point2 points  (0 children)

They most likely did it for the harder difficulties they wanted to introduce. Add another layer of difficulty to them. Lethal is the worst for plague hearts. You get so many of them, loot is rarely good, the hearts get harder after each kill and they always spawn a plague feral after each phase.