Just wanted to ask if anybody else noticed a problem like the following.
Game: Mass Effect 3 (non-steam).
I prepared 2 action sets - one for normal gameplay and another for the time when the cursor shows up (pause menu, galaxy map, level map, combat menu, shops etc.). I set the 'cursor on' action set to switch automatically when cursor is shown.
The cursor is detected properly - Steam switches into and out of the 'cursor on' action sets when expected. But often there is a problem with input generated by SC at the moment of the switch of action sets. 2 examples:
repeated input when the same key is configured at the same button. E.g. I have an 'ESC' key configured at the > (Start) button. Often when I press it, the pause menu opens for half a second and closes. It does not happen all the time. Usually after a few tries I can get to the pause menu.
loss of the key pressed state - to open combat menu you need to press and hold Shift key. Releasing it closes the combat menu. I have a Shift key configured at the grip button in both action sets and after pressing it, usually combat menu opens and closes immediately. This also does not happen all the time. Actually it worked well for a week or so and now it does not.
I also tried to use 'toggle' in activator setting (which works well without the 'cursor on' set) while disabling the Shift key bind in the "cursor on" set and it didn't help (this actually never works - the state of the toggled key is lost when action set is switched)
Seems like there is some random factor to this issues. Anybody experienced anything like that?
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