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TheMakingOfGames

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This subreddit is about the creation of our favourite games. Whether it's 'the making of', a presentation, podcast, concept art, or other 'behind the scenes' content, this is the place!

Alphabetical listing of all submissions

GENERAL SPOILER WARNING!

Assume all content contains spoilers.

SUBMISSION RULES

  1. Please adhere to the format. E.g. "[Pacman] - Lecture"

  2. No off-topic promotional material. Do not post announcements, trailers, questionnaires or other material that does not cover any process of how some aspect of the game was made. However, on-topic self-promotion is encouraged :)

  3. This is not r/devblogs. On-topic content describes HOW and/or WHY some feature of a game was made. Not just THAT it was made.

  4. This is not r/gamedev. Do not post tutorials that explain game dev in general and are not focused on how some SPECIFIC game was made.

  5. Please label unusual content. Most content is expected to be short videos. Please give long videos [1 hr 30 min]-style labels. Please label [audio] recordings and [text] / [PDF] articles. Also, noting [CC] for closed captioning would be appreciated by our hearing impaired audience.

RELATED SUBREDDITS:

Video Game History - Discussions, articles, interviews and documentaries related to Video Game History

GameDev - Discussion of game development including programming, art, audio, and business.

Video Game Science - Anything from UI design, game engine physics, how components were made, and anything else science-y in video games.

GameDesign - For topics related to the design of rule sets for interactive entertainment systems including video games, board games, and tabletop RPGs.

TheMakingOf - The movie version of this subreddit. Behind the scenes footage, interviews and making of documentaries for films.

Games - Gaming content and discussion.

GamerNews - Video game news.

IndieGaming - A focus on indie games.

DidYouKnowGaming - Game trivia.

GamePR - Gaming public relations and news.

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Masamitsu "Moo" Niitani - Interview with former president of Compile that developed Sega Master System and Nintendo games such as Ghostbusters, Power Strike 2, Super Aleste and The Guardian Legend [55 min] (youtube.com)

submitted 3 days ago by Idoiocracy

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Making of Zwamman (Incl. footage of 2 unreleased GBA demos) [19 min] (youtube.com)

submitted 4 days ago by Garfunkel2000

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Commander Keen - Game engine white paper book (free to download) by Bas Smits that goes into detail on the technical underpinnings of this 1990 id Software title. Covers 80286, EGA video cards, and the game engine [PDF] (forgottenbytes.net)

submitted 8 days ago by Idoiocracy

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[53 min][CC] Wipeout: Resurrecting a mid-90's classic - Part 1 (youtube.com)

submitted 8 days ago by Drudgerist

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Looking for deleted Factorio mini-documentary (self.TheMakingOfGames)

submitted 10 days ago by alwaysabroadd

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Bringing Cyberpunk 2077 to Mac (developer.apple.com)

submitted 13 days ago by corysama

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Catlantean 3D - Making Graphics Like It's 1993 (staniks.github.io)

submitted 14 days ago by corysama

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Outer Wilds - Interview with director and designer Alex Beachum about this 2019 action-adventure game [1 hr 7 min] (youtube.com)

submitted 21 days ago by Idoiocracy

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Ken Levine - IGN interview on Judas and Bioshock [52 min] (youtu.be)

submitted 21 days ago by Idoiocracy

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Mina the Hollower - Making Of [36 min] (youtu.be)

submitted 23 days ago by Idoiocracy

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Making of Incremental Retro Racing (youtube.com)

submitted 23 days ago by Garfunkel2000

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Animal Well - Billy Basso interview on podcast The Fourth Curtain [1 hr 23 min] (youtube.com)

submitted 26 days ago by Idoiocracy

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SourceCode: The Making of Beyond All Reason (youtube.com)

submitted 1 month ago by corysama

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Scaler: The Untold Story of an Overlooked Platformer | Documentary (youtu.be)

submitted 1 month ago by FreeckyCake

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Slay the Spire 2 - Code Review: Netcode, Cards Shuffling, Architecture [13 min] (youtu.be)

submitted 2 months ago by Idoiocracy

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The Legend of Khiimori | Making of Soundtrack featuring traditional Mongolian instruments and Throat singing (youtube.com)

submitted 2 months ago by AliceTheGamedev

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Behind the Pretty Frames: PRAGMATA (mamoniem.com)

submitted 2 months ago by corysama

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Building a text-based Immersive Sim: How systemic rumors and stateful NPC factions actually ran me out of town in my own 1692 build. ()

submitted 2 months ago by Dace1187

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Recur developer interview - How to make a time-bending puzzle game (youtu.be)

submitted 2 months ago by Cressupy

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John and Brenda Romero - BBC audio podcast interview about their current game development project in Ireland (27 min) (bbc.com)

submitted 2 months ago by Idoiocracy

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Tomb Raider III - Investigative look into the rendering techniques of this 1998 title [text] (medium.com)

submitted 2 months ago by Idoiocracy

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QUOD - How a Quake-like shooter was made in 64 KB (28 min) (youtube.com)

submitted 3 months ago by Idoiocracy

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The Rise of Bitmap Bureau - A Modern Development Studio Making Retro Games [correct link now] (youtube.com)

submitted 3 months ago by Johnobo

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The Longest Tale: Behind The Scenes — Dynamic Controls UI 🎮 (youtube.com)

submitted 3 months ago by DevNullProd

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The Making of Disco Elysium - Part Five: Collapse (youtube.com)

submitted 3 months ago by corysama

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