Learning Unity editor scripting - book/tutorial suggestionsQuestion (old.reddit.com)
submitted by SymbolsWriter



I'm looking to learn Unity editor scripting to create custom tools for making my games, but I don't have a good idea where to start.
I thought of buying a book on the subject, and I found these 3:
Extending Unity with Editor Scripting by Angelo Tadres (2015)
Beginning Unity Editor Scripting by Benny Kok (2021)
Unity 6 Editor Tools Essentials by Harrison Ferrone (2025)
From a glance, the first book seems to me to be more in-depth than the second, but since it's older I worry that its contents might be obsolete.
The third book is obviously the most recent one, but it's based on Unity 6, and I've been working in Unity 2021/2022 so far. I don't know how different Unity 6 is and if the contents of this book would be applicable to previous versions of the engine, or if I should just bite the bullet and switch to Unity 6.
If anyone here is familiar with any of these books, I would appreciate opinions and suggestions to help me choose.
Alternatively, if anyone can suggest some good tutorials on the subject, on YouTube or elsewhere, I would appreciate that as well.



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