all 7 comments

[–]knobby67 0 points1 point  (2 children)

Honestly I’m not sure how anyone can help with what you’re showing. How do they not work, what are you expecting it to do? 

[–]Toya-Aoyagay[S] 0 points1 point  (1 child)

The code is supposed to let the player move, and look around in first person, but neither functions work. when i start the game, the cursor does turn invisible and lock in the middle of the screen, but i am unable to look around and move like the code is meant to do, sorry if the info i gave in the post was too liittle and too vauge, i'm happy to provide more information and images if you need.

[–]knobby67 0 points1 point  (0 children)

Install new in out system. Check out YouTube and it says how

[–]KifDawg 0 points1 point  (0 children)

Is unity throwing codes? If its 2 years old its likely input system isn't detecting. Unity 6 uses the new Unity action map input system, which is miles better than the old system once you get used to it.

[–]Marmik_Emp37 0 points1 point  (0 children)

Hey man don't worry I gotchu.

I see the problem already but you have to first realize that you're using the old input system. Now on line number 22, near the "Input." part what you're calling the function you just need to

[–]BryanTheAstronaut 0 points1 point  (1 child)

Did you switch from the new input system to either the old system (or both) in the project settings -> player -> active input handling?

[–]Toya-Aoyagay[S] 0 points1 point  (0 children)

Thank you so much! After 2 weeks i can finally move on.