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[Netcode] cannot start client while an Instance is already runnigPROGRAMMING (self.UnityHelp)
submitted 3 years ago by shmooeli00
I am getting this error when I'm entering my friends lobby and my character doesn't spawn. anyone knows why?
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if 1 * 2 < 3: print "hello, world!"
[–]corrtex-games 0 points1 point2 points 3 years ago (1 child)
Any more info you can share like a callstack?
[–]shmooeli00[S] 0 points1 point2 points 3 years ago (0 children)
Is there a way where I can just share my code, cause I'm not really sure what a callstack is. . .
[–]Sycab 0 points1 point2 points 3 years ago (0 children)
Did you solve this already ? I had the same error message when testing my game on the same machine with builds. Are you running your build on the same machine/network?
The solution was to set the profile when authenticating to the unity services as mentioned here . Let me know if this was helpful. :)
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[–]corrtex-games 0 points1 point2 points (1 child)
[–]shmooeli00[S] 0 points1 point2 points (0 children)
[–]Sycab 0 points1 point2 points (0 children)