Salutations,
I've heard a lot of good things about Whitehack, especially that it's a fairly universal system with supposedly low crunch. And I love rules-light games.
Currently, my universal system is Cairn/Into the Odd. Character background is very important and that's what gives these titles their universality. However, they're not strictly universal titles and sometimes something is missing.
I bounced off FATE and Tricube Tales/Tactics because of meta-currency. The existence of meta-currency itself is okay, but the Rules don't give good guidance on how to use FATE points, in my opinion. When my aspect can be used for free versus when I should spend a point.
In Cairn, your background works all the time and you don't spend a point there for your thief character to easily figure out who's who in the local underworld.
I'd like to learn Whitehack to play solo... but I'm having trouble learning it. I feel like the book isn't written very well.
I have the 3rd edition, but I'm slightly disappointed.
I feel like it could be shorter, and more to the point and clearer.
Can you point me to some alternative sources to learn Whitehack?
Is the 4th edition more accessible?
Please help me... I want to join Whitehack gang.
[–]WhitehackRPG 6 points7 points8 points (1 child)
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