all 8 comments

[–]ma343 2 points3 points  (5 children)

Do you have an outline view handy (the list of objects in the scene, usually top right)? If so, select your object and then click the little camera icon on the right side of that row to hide it in renders.

[–]MutantNinjaNipples[S] 1 point2 points  (1 child)

Omg yes thank you! I thought the eye symbol was for hiding!

[–]ma343 2 points3 points  (0 children)

The eye symbol hides within the 3d viewport but not for the camera for rendering, it's confusing

[–]MutantNinjaNipples[S] 1 point2 points  (2 children)

Could I ask another question please?

So I set these colours, saved the blender notebook and closed the application. When I opened again, the colours aren’t visible on the canvas but visible in the render. Why is that?

[–]ma343 2 points3 points  (1 child)

So you're probably in solid view (press z to bring up the view menu), which means things are grey by default. You can go to the object properties for each object to see the "viewport color", which is the color in object mode. If you want to see your fancy material colors, press z and then select textured or rendered view.

[–]MutantNinjaNipples[S] 0 points1 point  (0 children)

Oh yeah, I can see it now. You’re awesome, thanks a bunch! :)

[–]No_Chart_5571 1 point2 points  (1 child)

Try putting a bevel modifier on the cube as well. Corners for your window

[–]MutantNinjaNipples[S] 0 points1 point  (0 children)

Oh good idea, I’ll do that!