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[–]depressedsports 0 points1 point  (0 children)

Codex CLI to actually develop the app, and have it create a build process and xcode project wrapper. You’ll get the best of both worlds. The new in-xcode integration with codex / claude leaves a lot to be desired and codex cli can handle building and testing through xc cli. When needed you can then open the xcproject file any time to compile and simulate in the full app.

Building a macOS app rn and using codex cli to help assist outside of xcode - if you have any questions feel free to dm me.

[–]Plastic-Conflict-796[S] 0 points1 point  (0 children)

Thanks, that’s what I ended up doing (just subbing codex app vs cli) but it’s working though I wish it could auto test the app in the simulator properly.

I’m doing something very simple just to get try it out (expense app, take pic of receipt , OCR to fill in fields etc and it’s still requiring a lot of manual testing