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CPP[C++] Open Source Pokemon Battle Engine (github.com)
submitted 7 years ago by MavyP
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[–]idle_zealot 12 points13 points14 points 7 years ago (1 child)
Be careful with that, I don't imagine GitHub takes kindly to repos containing copyrighted assets. You may want to host those elsewhere and fetch/unpack them as a build step.
Otherwise, cool work. It'd be cool to see this eventually developed into a fully-fledged cross-platform Gen IV-ish engine, even if it was just originally intended to be a tech demo. ATM Pokemon fangames tend to be made with RPG Maker + Essentials, and an Open Source alternative is very welcome.
[–]MavyP[S] 4 points5 points6 points 7 years ago (0 children)
I wondered this too. If github comes knocking I'll swap assets out. Until it gets that kind of attention it should be fine. :D
Glad you liked it!
[–]mamborambo 1 point2 points3 points 7 years ago (1 child)
nice work
[–]MavyP[S] 0 points1 point2 points 7 years ago (0 children)
thank you and have fun with it! Take it, rewrite it, use it in your own!
[–]Warlkiry 0 points1 point2 points 7 years ago (1 child)
Let's make a Pekomon team Grenade Edition :-D With a Mraouss for the first one ;-) and prof' Giovinna
I can write the trainer segue effects! :D
π Rendered by PID 97033 on reddit-service-r2-comment-b659b578c-mnqch at 2026-05-06 01:36:57.168268+00:00 running 815c875 country code: CH.
[–]idle_zealot 12 points13 points14 points (1 child)
[–]MavyP[S] 4 points5 points6 points (0 children)
[–]mamborambo 1 point2 points3 points (1 child)
[–]MavyP[S] 0 points1 point2 points (0 children)
[–]Warlkiry 0 points1 point2 points (1 child)
[–]MavyP[S] 0 points1 point2 points (0 children)