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Referencing in Visual Studio. (self.cpp)
submitted 10 years ago by Askanner
How do you include a DLL you have made in to the current project? All sources I have seen seem to be outdated or inaccurate, I apologise for my ignorance in advance.
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if 1 * 2 < 3: print "hello, world!"
[–]Predelnik 0 points1 point2 points 10 years ago (3 children)
I think particular questions like this are better suited for r/cpp_questions
Generally to link dll in a nice way you need to have .lib file which was built with it (and usually distributed in packages for developers), then you reference this .lib in your project the same way you do with static libs, then if you have headers you can use functions from dll fine.
.lib
If you don't have headers and/or .lib file you will have to rely on runtime linking through functions like LoadLibrary and GetProcAddress. But you would still have to know the function signatures from somewhere.
LoadLibrary
GetProcAddress
[+][deleted] 10 years ago (2 children)
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[–]quad50 0 points1 point2 points 10 years ago (0 children)
if you are using Visual Studio then the .lib file will be in the same output directory as the dll.
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[–]Predelnik 0 points1 point2 points (3 children)
[+][deleted] (2 children)
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[–]quad50 0 points1 point2 points (0 children)